I am using LineTrace to detect mousing over actors in the world.
However I want to avoid doing this when the player is mousing over any UMG widgets.
Is there a way to do this?
I am using LineTrace to detect mousing over actors in the world.
However I want to avoid doing this when the player is mousing over any UMG widgets.
Is there a way to do this?
use the “is hovered” node in the widget bp to check if your mouse is over the widget.