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Detect different types of slides and taps on mobile

So in other games you see pretty cool stuff like zooming in and zooming out by sliding with the 2 fingers the screen but how do you detect it in unreal engine 4 ?

Via Input Touch
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Working with Pressed, Moved, Location and Finger Index (One Finger, Two Finger… )

Regards!

Ok thank you a lot i see it’s simplier than i though.