Details panel in Blueprint suddenly blank for components added via C++ (was working, now empty)

I really can’t accept this as an answer to this problem, there has to be another way around this. I have been working (without C++) on characters that all inherit from an abstract class, and occasionally after engine crash, the details panel displays exactly as shown in your screenshot.

This doesn’t have anything to do with modifying C++ files on my end, thankfully I have an SVN set up, but surely there has to be information on this somewhere.

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