# Detach an actor problem

**URL:** <https://forums.unrealengine.com/t/detach-an-actor-problem/427617>\
**Category:** Blueprint\
**Tags:** detach, attach-to-actor, unreal-engine, UE4, Blueprint, question\
**Created:** [June 18, 2018, 9:35am UTC](https://forums.unrealengine.com/t/detach-an-actor-problem/427617 "2018-06-18T09:35:09Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![GreenEclipse](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GreenEclipse](https://forums.unrealengine.com/u/GreenEclipse)\
**Post date:** [June 18, 2018, 9:35am UTC](https://forums.unrealengine.com/t/detach-an-actor-problem/427617/1 "2018-06-18T09:35:09Z")

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Hey

I am trying to create an ability where player A can grab player B. So they are together and the player A decides when and where to toss the Player B.I’ve managed to get it working by attaching the player B to player A but i’m having problem with detaching it. Even though i use the node detach from actor it is still attached which i can see if i decide to pick up a third player let’s call him player C and throw him. Both player B and Player C will be thrown.

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**Author:** ![laggyluk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@laggyluk](https://forums.unrealengine.com/u/laggyluk)\
**Post date:** [March 10, 2019, 1:23pm UTC](https://forums.unrealengine.com/t/detach-an-actor-problem/427617/2 "2019-03-10T13:23:33Z")

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For some reason detach doesn’t work if you use ‘snap to target’ when attaching. When location rule is set to ‘keep world’ it can be detached later.

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**Author:** ![Sublimed\_Games](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sublimed\_Games](https://forums.unrealengine.com/u/Sublimed_Games)\
**Post date:** [February 18, 2025, 5:50am UTC](https://forums.unrealengine.com/t/detach-an-actor-problem/427617/3 "2025-02-18T05:50:56Z")

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THANK YOU! I couldn’t figure out why detach from actor wasn’t working.
