Hi, sorry, busy times so I had to let this slip for a moment.
I created a new project, and migrated the level in question over to the new project and I’m still having this issue. Some of my baked lighting seems to be getting lost when I open and close the project, so I’m wondering if this issue has anything to do with that?
I’m afraid I can’t really tell you the steps to reproduce this issue, as it’s a relatively complicated project and I have idea what’s causing it. Same thing with your third question: I wouldn’t know where to begin to identify the blueprint or setting that’s causing this!