# Destroy All Attached Actors and descendants

**URL:** <https://forums.unrealengine.com/t/destroy-all-attached-actors-and-descendants/740642>\
**Category:** Blueprint\
**Tags:** Destroy, actor, unreal-engine, Blueprint, question\
**Created:** [January 2, 2023, 6:33pm UTC](https://forums.unrealengine.com/t/destroy-all-attached-actors-and-descendants/740642 "2023-01-02T18:33:10Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Salvo\_Nostrato](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Salvo\_Nostrato](https://forums.unrealengine.com/u/Salvo_Nostrato)\
**Post date:** [January 2, 2023, 6:33pm UTC](https://forums.unrealengine.com/t/destroy-all-attached-actors-and-descendants/740642/1 "2023-01-02T18:33:11Z")

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I am trying to destroy all actors and its descendants attached to a parent.  
With the nodes I have it deletes only the first actors of the hierarchy.

Is there a way to delete everything is attached to the parent?

![1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/8/5/68598041e78d7abfacd67845bdede35a5a3502f4.png)

![2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/3/e/43e9468f193701acd0b9cee0261d538a572b0e1c.png)
