Is there any way to make DerivedCacheData generate inside the Unreal project instead of the temp location on my C: drive?
Go to Editor Preferences > Global and change the folder location. Close the editor, don’t restart it. Then cut-paste the old derived data contents into your new location. Then start the editor again.
WARNING: The derived data cache folder is used by ALL UE4 projects on your PC. It is not project specific, so place it in a good shared location.
Thanks for the info Denny! I’ll give that a try.