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DepthFade not working on Vulkan with MobileHDR off

Hi Guys! We migrated our project from 4.21 to 4.22 and water material with outline shores made by DepthFade function now are not working on Vulkan when we turn off mobile hdr. It is also possible to check in Vulkan preview in editor that it is not working. In 4.21 it was fine even if you had mobile hdr off. Anyone know any solution please?

If someone is interested in the same problem, this is now reported as bug:

4.24 depthfade working correctly on mobile, but still not working in preview -> 4.25 target fix