# Depth map Broken Movie render queue 

**URL:** <https://forums.unrealengine.com/t/depth-map-broken-movie-render-queue/2735192>\
**Category:** Rendering\
**Tags:** depth, unreal-engine, please-help-me, Rendering, compositing, question\
**Created:** [July 12, 2026, 1:02pm UTC](https://forums.unrealengine.com/t/depth-map-broken-movie-render-queue/2735192 "2026-07-12T13:02:19Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![EN\_VAGYOK\_AZ\_UR](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@EN\_VAGYOK\_AZ\_UR](https://forums.unrealengine.com/u/EN_VAGYOK_AZ_UR)\
**Post date:** [July 12, 2026, 1:02pm UTC](https://forums.unrealengine.com/t/depth-map-broken-movie-render-queue/2735192/1 "2026-07-12T13:02:19Z")

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Hi, When rendering the depth pass has these wierd artifacts around the edges of the sky. Is there a way to fix this?

I Rendered it in movie render queue, exr 16bit dwaa, the depth pass is 32bit.

Thank you:)

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/b/c/9bc5bbdf274b454dcec2bbdc5101ec1bf62bba79.png)

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**Author:** ![comlys](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/comlys/32/998665_2.png) [@comlys](https://forums.unrealengine.com/u/comlys)\
**Post date:** [July 13, 2026, 6:50pm UTC](https://forums.unrealengine.com/t/depth-map-broken-movie-render-queue/2735192/2 "2026-07-13T18:50:16Z")

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This looks like a driver issue. Can you try and update (or roll back) and see if it solves it?
