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Deploy on Oculus

Hello,
I just need to do a proof of concept with my oculus.

I have followed each steps of the documentation (https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-quick-start-guide-go/)

The deploiement on my occulus works.

The issue is the result on my oculus is not really some VR.
I can see the floor and the sky with clouds but when I turn my head, image doesn’ t turn. It’s like frozen.
Also, left and right eyes are not aligned as expected and it doesn’t render as 3d.

I have followed each step of documentation many times and the result is the same each.

Maybe it is a common issue and somebody know what happen on my setup ? If not, tell me if you need more informations about my setup.

Thanks in advance !

Guillaume