# Deleting LandscapeStreamingProxies

**URL:** <https://forums.unrealengine.com/t/deleting-landscapestreamingproxies/1795791>\
**Category:** World Creation\
**Tags:** unreal-engine, question\
**Created:** [April 9, 2024, 3:58pm UTC](https://forums.unrealengine.com/t/deleting-landscapestreamingproxies/1795791 "2024-04-09T15:58:12Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![elik745ie](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/elik745ie/32/911711_2.png) [@elik745ie](https://forums.unrealengine.com/u/elik745ie)\
**Post date:** [April 9, 2024, 3:58pm UTC](https://forums.unrealengine.com/t/deleting-landscapestreamingproxies/1795791/1 "2024-04-09T15:58:12Z")

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For past month I was fighting with landscape creation. For some reason my old landscape at one point during development dissapeared. I had to delete it and create new one and had to sculpt it all from scratch.  
Creating Landscape and converting the scene to World Partition took around 2 days, and my scene FPS reduced dramatically from 60FPS to 8. I have decided to disable World Partition, then delete landscape, I must have created it with too high resolution of 8K. Sculpt tool worked also dead slow. I managed to apply landscape material only sector by sector too.  
Converting the scene to World Partition crashes editor.  
I tried to delete landscape a number of times now, Editor simply doesnt do anything just remains frozen, no matter how many hours I leave it like that, CPU load 7% RAM 50%  
So no matter what I do, try to delete whole landscape of pice by piece, editor just stays frozen and doesnt do anything.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/0/9/9092f5ab485f7280d96b2329d4fa5c9d49eb65f2.jpeg)

Please help.

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**Author:** ![AkshayGadekar](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@AkshayGadekar](https://forums.unrealengine.com/u/AkshayGadekar)\
**Post date:** [October 28, 2024, 1:42pm UTC](https://forums.unrealengine.com/t/deleting-landscapestreamingproxies/1795791/2 "2024-10-28T13:42:31Z")

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same here looks something wrong with deleting landscape…

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**Author:** ![WillemGr](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@WillemGr](https://forums.unrealengine.com/u/WillemGr)\
**Post date:** [October 30, 2024, 7:41pm UTC](https://forums.unrealengine.com/t/deleting-landscapestreamingproxies/1795791/3 "2024-10-30T19:41:35Z")

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Known issue ☹ [Remove Landscape](https://forums.unrealengine.com/t/remove-landscape/234639/1)

solution is in there. In short:

- Select landscape in outliner.

- Select all or a subset of the landscape proxies and delete them. Save all.  
\*repeat these steps until all landscape proxies are deleted

- Select landscape in outliner

- Select all regions and delete them. Save all.

- Select landscape in outliner, delete it. Save all.

It may be needed to close the editor after save all, to remove references that are not cleared.
