Degenerate triangle and TVector Ensure crashes

Hi,

I have the same issue since I upgraded to UE5 final release : tons of degenerate triangles, in-game freeze and the red message “Ensure condition failed: false [File:D:\build++UE5\Sync\Engine\Source\Runtime\Experimental\Chaos\Private\Chaos\TriangleMeshImplicitObject.cpp” in the output log. But game manages to resume after that and error doesn’t reproduce unless I restart the editor.

Is this a bug or do some of my assets REALLY have degenerates ? And if so, how to identify them ?

Cheers,

Greg