I cannot figure out why my decals do not show in my camera feed material.
The SceneCaptureComponent2D that has a Textrue Target Set.
The Material Uses the Texture Target as its source texture.
The Deferred Decal Shows in the play screen but not in the feed material.
Is there a setting to tell the SceneCaptureComponent2D component to detect the Deferred Decals?
Thank You!