# Dedicated servers

**URL:** <https://forums.unrealengine.com/t/dedicated-servers/371707>\
**Category:** Blueprint\
**Tags:** unreal-engine, editor, UE4, CPP, Blueprint, question\
**Created:** [September 27, 2016, 12:02am UTC](https://forums.unrealengine.com/t/dedicated-servers/371707 "2016-09-27T00:02:04Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_82da64391](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_82da64391](https://forums.unrealengine.com/u/anonymous_user_82da64391)\
**Post date:** [September 27, 2016, 12:02am UTC](https://forums.unrealengine.com/t/dedicated-servers/371707/1 "2016-09-27T00:02:04Z")

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Hello so it is simple I want to clarify that I do not know anything was Unreal and I wonder if it’s possible with Unreal engine to create a MyServer.exe 4 with a configuration files editable by the host or find in the interior  
hostname  
maxslots  
region  
maxping  
and that following the launch of MyServer.exe it loads the configuration file  
and automatically adds the server in the list of game server

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**Author:** ![Night\_Watcher](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/night_watcher/32/1145400_2.png) [@Night\_Watcher](https://forums.unrealengine.com/u/Night_Watcher)\
**Post date:** [September 27, 2016, 3:06am UTC](https://forums.unrealengine.com/t/dedicated-servers/371707/2 "2016-09-27T03:06:02Z")

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In short Yes, UE4 is open source and you can do anything.

You can check out this tutorial about how to build your own dedicated server.exe in UE4:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Nonetheless, since you know nothing about unreal, it will take you a while to actually learn how to use it, how to make a game, how to make a multiplayer game, and eventually you to make your dedicated server.

It’s doable, and you will have the community to support you.
