# Dedicated Server Setup

**URL:** <https://forums.unrealengine.com/t/dedicated-server-setup/113827>\
**Category:** Community & Industry Discussion\
**Tags:** unreal-engine\
**Created:** [July 19, 2018, 6:32pm UTC](https://forums.unrealengine.com/t/dedicated-server-setup/113827 "2018-07-19T18:32:45Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![gozu](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gozu/32/869945_2.png) [@gozu](https://forums.unrealengine.com/u/gozu)\
**Post date:** [July 22, 2018, 12:49am UTC](https://forums.unrealengine.com/t/dedicated-server-setup/113827/2 "2018-07-22T00:49:47Z")

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> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

That is up to date. As far as i know it literally hasn’t changed, and is very easy. All you need to do is add the build targets into your project and compile…

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_[View the full topic](https://forums.unrealengine.com/t/dedicated-server-setup/113827)._
