# Dedicated server port fowarding

**URL:** <https://forums.unrealengine.com/t/dedicated-server-port-fowarding/404756>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [September 16, 2017, 8:33pm UTC](https://forums.unrealengine.com/t/dedicated-server-port-fowarding/404756 "2017-09-16T20:33:41Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Atomfreak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/atomfreak/32/611034_2.png) [@Atomfreak](https://forums.unrealengine.com/u/Atomfreak)\
**Post date:** [September 16, 2017, 8:33pm UTC](https://forums.unrealengine.com/t/dedicated-server-port-fowarding/404756/1 "2017-09-16T20:33:41Z")

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Hi Beginner here.  
I create a dedicated server with this nice tutorial:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

My server is working fine (local) on my PC and I can join with multiple players by opening multiple time my cooked build. But external friends can’t join. (Classic) I change my Blueprint and Add my home IP (google MyIP) not working.  
I read some post about this topic and sounds like I need to open a port (Port forwarding)  
I just want to be sure with my settings on my Asus router. see picture. Thanks 🙂

 ![213725-port-fowarding.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/6/4/f64210f31d57153280bc3548b1d79e4d78a72e1f.jpeg)

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<div class="post-metadata">

**Author:** ![Atomfreak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/atomfreak/32/611034_2.png) [@Atomfreak](https://forums.unrealengine.com/u/Atomfreak)\
**Post date:** [September 18, 2017, 11:12am UTC](https://forums.unrealengine.com/t/dedicated-server-port-fowarding/404756/2 "2017-09-18T11:12:19Z")

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My settings work for my dedicated server now. I check ipconfig in the CMD widows and I copy my IPV4 address into my blueprint. I did not take the one from MyIP from Google search. Also, my main problem was that no one was able to join my session. I found out that my network was PUBLIC instead of PRIVATE on the network center window. I change that for Private. So the next time the Firewall window come out to ask me to enable Private or public or both and I choose to enable Private, it is now working. The problem before was that I was attempting to enable Private but my Home network was public for a reason I don’t know. Hope it can help a beginner like me.

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<div class="post-metadata">

**Author:** ![Atomfreak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/atomfreak/32/611034_2.png) [@Atomfreak](https://forums.unrealengine.com/u/Atomfreak)\
**Post date:** [September 18, 2017, 11:15am UTC](https://forums.unrealengine.com/t/dedicated-server-port-fowarding/404756/3 "2017-09-18T11:15:33Z")

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My settings work for my dedicated server now. I check ipconfig on widows and I copy my IPV4 address into my blueprint. I did not take the one from MyIP from Google search. Also, my main problem was that no one was able to join my session. I found out that my network was PUBLIC instead of PRIVATE on the network center window. I change that for Private. So the next time the Firewall window come out to ask me to enable Private or public or both and I choose to enable Private, it is now working. The problem before was that I was attempting to enable Private but my Home network was public for a reason I don’t know. Hope it can help a beginner like me.
