Ahh, replication… so many tutorials… i found some great ones that have helped me understand replication…
but…
I have a pawn actor, with a floating movmenet component. I have been unable to replicated 2 simple pawns and now i’m at the point of knowing that i am missing something fundamental.
I have the pawn actor replication ticked, and even the movment component replicatin ticked. I have made a chain movement input to cover all the possible outcomes i can think of.
AND STILL, my pawn stutters and movement, and the other client does not receive inputs. Print texts show on both input types when keys are pressed.
please help.