# Declaring a texture variable

**URL:** <https://forums.unrealengine.com/t/declaring-a-texture-variable/7666>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [July 15, 2014, 11:21pm UTC](https://forums.unrealengine.com/t/declaring-a-texture-variable/7666 "2014-07-15T23:21:55Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![warlord57](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@warlord57](https://forums.unrealengine.com/u/warlord57)\
**Post date:** [July 16, 2014, 7:42pm UTC](https://forums.unrealengine.com/t/declaring-a-texture-variable/7666/4 "2014-07-16T19:42:50Z")

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It is the FPS tutorial from the wiki page

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

That helped me understand how to get a quick FPS game up and running from a blank c++ project.

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_[View the full topic](https://forums.unrealengine.com/t/declaring-a-texture-variable/7666)._
