Decal Material recompiling all shaders


I have a problem using Decals … i created a new material and changed the material domain to Decal to use it with my decal in the scene but the problem is whenever i make any small change to this material all the shaders are recompiling again automatically and this process takes a very long time every time i try to change anything and i can’t preview my changes until the recompiling is done.

Does anyone has a solution or workaround for this problem?