Never mind, I fixed it. I just made the constant3vector yellow and attached it to base color. Then i attached the opacity mask’s (white and black texture) red string to opacity and the same texture’s normal pin to normal, and it worked!
Never mind, I fixed it. I just made the constant3vector yellow and attached it to base color. Then i attached the opacity mask’s (white and black texture) red string to opacity and the same texture’s normal pin to normal, and it worked!