The Snow is part of the weather planes, as is the wind and rain. In fact, some of those particles on the list might disappear too.
I’m trying to avoid placing any particle systems in the world for , it’d be massively inefficient. Particles are great if you know how your levels going to look and where to place them for the most effect, but they’re not a one-size-fits-all kind of job, which is what I’m trying to do with . kit is designed to be as minimalistic as possible, so it takes very little effort for a dev to add to their worlds. That’s not the case if I include a bunch of particles that they then have to hook up to the management system.
I cringe everytime I see somebody trying to emulate rain by attaching a particle system to the player… awful awful effect.