# Dead crash with 4.13.0

**URL:** <https://forums.unrealengine.com/t/dead-crash-with-4-13-0/366140>\
**Category:** Platform & Builds\
**Tags:** UE4-13, unreal-engine, crash, question\
**Created:** [August 4, 2016, 7:59pm UTC](https://forums.unrealengine.com/t/dead-crash-with-4-13-0/366140 "2016-08-04T19:59:17Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Fredrum](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Fredrum](https://forums.unrealengine.com/u/Fredrum)\
**Post date:** [August 4, 2016, 7:59pm UTC](https://forums.unrealengine.com/t/dead-crash-with-4-13-0/366140/1 "2016-08-04T19:59:17Z")

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Hi there,

I just installed this version and converted a copy of my project to run with it but  
every time as soon as I hit ‘simulate’ or ‘play in new window’ it just crashes hard without even popping up that bug send window afterwards.

My project is a regular blueprint based desktop one and with VR focus.  
Windows 8.1

Any info I can get you to figure this out?

Cheers

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**Author:** ![Fredrum](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Fredrum](https://forums.unrealengine.com/u/Fredrum)\
**Post date:** [August 4, 2016, 8:08pm UTC](https://forums.unrealengine.com/t/dead-crash-with-4-13-0/366140/2 "2016-08-04T20:08:34Z")

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link text

Here’s a log actually that might be useful.  
Btw this project was converted straight from a 4.11 version, if that makes any difference.

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [August 5, 2016, 12:58pm UTC](https://forums.unrealengine.com/t/dead-crash-with-4-13-0/366140/3 "2016-08-05T12:58:42Z")

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Hey Fredrum,

- Are you getting a crash reporter window? If so, please provide your Machine ID and ensure to hit Send & Close on the report.

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**Author:** ![Fredrum](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Fredrum](https://forums.unrealengine.com/u/Fredrum)\
**Post date:** [August 5, 2016, 4:00pm UTC](https://forums.unrealengine.com/t/dead-crash-with-4-13-0/366140/4 "2016-08-05T16:00:19Z")

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Nope I do not get that window after these crashes.

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [August 5, 2016, 5:41pm UTC](https://forums.unrealengine.com/t/dead-crash-with-4-13-0/366140/5 "2016-08-05T17:41:39Z")

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After some investigation, I’ve come across this crash: [Unreal Engine Issues and Bug Tracker (UE-32564)](https://issues.unrealengine.com/issue/UE-32564)

We currently are looking for a repro case for this issue, and I believe that this is the same crash you’re experiencing based on the error message in your log. If you are able to provide a project that is consistently crashing, or repro steps, please do so and I can update the report with that information. Thank you.

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**Author:** ![Fredrum](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Fredrum](https://forums.unrealengine.com/u/Fredrum)\
**Post date:** [August 5, 2016, 6:03pm UTC](https://forums.unrealengine.com/t/dead-crash-with-4-13-0/366140/6 "2016-08-05T18:03:30Z")

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I would love to be able to help trying to narrow down the cause but I’m just packing to go away for holiday this afternoon. I’ll have to take a look again when I’m back! Cheers

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [August 8, 2016, 12:53pm UTC](https://forums.unrealengine.com/t/dead-crash-with-4-13-0/366140/7 "2016-08-08T12:53:34Z")

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I’m going to mark this topic as resolved in the meantime until you get back. When you have gathered the information, feel free to post a comment and reopen the thread.

Have a great day
