Dbuffer decals showing through Movable Mesh

Hello. I have a problem with dbuffer decals showing through movable meshes. I have linked to pictures describing the error:

picture 1: static mesh, unselected

picture 2: static mesh, selected

picture 3: movable mesh, selected

picture 4: movable mesh, unselected, decals showing through.

I have enabled dbuffer decals according to this guide

The solution was disabling “recieves decals” under the mesh rendering tab. The decals no longer shows through the movable mesh-door as if it was translucent.

Iv got the same problem , but on static meshes , there are not movable