There is a manually long and tedious way of adding models in yes but as you point out the bridge is sold here on the marketplace as a product to make exporting & importing easier via both engines, DAZ3D advertises this and boasts about it’s connection too many editors, Unreal & Unity being the most popular engines the gaming community uses. The bridge works fine in Unity, tested in most versions and it works great, but the bridge had worked better in Unreal, certain functions make Unreal easier to work with over Unity plus i have a ton of resources for Unreal i would like to use along with my DAZ3D content, it’s already so much work getting models to function correctly in games i really need this bridge to reduce workload & keep efficient, as a solo developer i need all the help i can get from the community and market sellers, i need reliable products to use in my projects that integrate easily without much hassle of major knowledge of coding as i’m still learning many functions of Unreal years after starting my resource collection for game development so i need the most intuitive help programs that make development as a single person possible, without them it’s like swimming against the tide.