well, I didn’t have any problems with the daz -> maya lt -> ue4 way.
maya is helpful cleaning up meshes and lightmaps, too (as Tarantula said, there are a lot of issues with daz stuff).
well, I didn’t have any problems with the daz -> maya lt -> ue4 way.
maya is helpful cleaning up meshes and lightmaps, too (as Tarantula said, there are a lot of issues with daz stuff).