# datasmith5.1安装成功后在max中导出选项找不到datasmith格式

**URL:** <https://forums.unrealengine.com/t/datasmith5-1-max-datasmith/724954>\
**Category:** 简体中文 (Simplified Chinese)\
**Tags:** unreal-engine, question\
**Created:** [December 9, 2022, 6:29pm UTC](https://forums.unrealengine.com/t/datasmith5-1-max-datasmith/724954 "2022-12-09T18:29:12Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![machao12345](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@machao12345](https://forums.unrealengine.com/u/machao12345)\
**Post date:** [December 9, 2022, 6:29pm UTC](https://forums.unrealengine.com/t/datasmith5-1-max-datasmith/724954/1 "2022-12-09T18:29:12Z")

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安装成功但是max导出选项中没有找到

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**Author:** ![UE\_FlavienP](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ue_flavienp/32/1194546_2.png) [@UE\_FlavienP](https://forums.unrealengine.com/u/UE_FlavienP)\
**Post date:** [December 12, 2022, 12:26pm UTC](https://forums.unrealengine.com/t/datasmith5-1-max-datasmith/724954/2 "2022-12-12T12:26:10Z")

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Export to datasmith is in the datasmith tab in the ribbon.

> [@Datasmith 5.1Preview For 3dsmax](https://forums.unrealengine.com/t/datasmith-5-1preview-for-3dsmax/667058/2):
>
> Hi Mouton001 ! In 5.1 we unified the workflow in 3dsMax to match our other plugins. You should now have a ribbon/toolbar called “Datasmith”, with your export options instead of exporting through Max’s “Export” menu. Cheers, Antoine

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**Author:** ![Faisaliqbalvfx](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Faisaliqbalvfx](https://forums.unrealengine.com/u/Faisaliqbalvfx)\
**Post date:** [January 31, 2023, 8:44am UTC](https://forums.unrealengine.com/t/datasmith5-1-max-datasmith/724954/3 "2023-01-31T08:44:17Z")

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I have problem datasmith (unreal 5.1) when i import datasmith file its working good but i cant export cinematics. otherwise when i import fbx file cinematics is working fine. hope u understand my problem

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**Author:** ![UE\_FlavienP](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ue_flavienp/32/1194546_2.png) [@UE\_FlavienP](https://forums.unrealengine.com/u/UE_FlavienP)\
**Post date:** [January 31, 2023, 11:27am UTC](https://forums.unrealengine.com/t/datasmith5-1-max-datasmith/724954/4 "2023-01-31T11:27:57Z")

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> [@Faisaliqbalvfx](#):
>
> i import datasmith file its working good bu

Did you use “Active Time Segment” in the “Animated Transform” option of the datasmith export dialog?

> **[Exporting Datasmith Content from 3ds Max](https://docs.unrealengine.com/5.0/en-US/exporting-datasmith-content-from-3ds-max-to-unreal-engine/)**
>
> Describes how to export a 3ds Max scene to a Datasmith file that you can import into Unreal Engine.

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**Author:** ![user\_213493775f629679f9e55eea77508c836449a13bc0e975c0364398](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@user\_213493775f629679f9e55eea77508c836449a13bc0e975c0364398](https://forums.unrealengine.com/u/user_213493775f629679f9e55eea77508c836449a13bc0e975c0364398)\
**Post date:** [February 6, 2023, 8:44am UTC](https://forums.unrealengine.com/t/datasmith5-1-max-datasmith/724954/5 "2023-02-06T08:44:01Z")

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用英文版max，datasmith在菜单栏下方一点点  
 ![微信图片_20230206131524](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/c/6/cc642b29a34a8f2bc323a25d8f938f3efa8138f1.png)

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**Author:** ![lazamigo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@lazamigo](https://forums.unrealengine.com/u/lazamigo)\
**Post date:** [July 25, 2023, 11:35am UTC](https://forums.unrealengine.com/t/datasmith5-1-max-datasmith/724954/6 "2023-07-25T11:35:13Z")

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Hello everyone.  
I have a question about datasmith import to Unreal from 3dsMax.  
I cannot import visibility animations to Unreal other transforms imported very well but there is no visibiliy section in the sequencer.  
I saw other people also dealing with this problem and it may be not supported.

Anyone knows a trick about it? Thanks
