Redshift is pbr so supporting at least those basic shouldn’t be a big effort anymore (in 4.21 we created a general system that help us adding new shaders)
i will check with the team what we can do !
Redshift is pbr so supporting at least those basic shouldn’t be a big effort anymore (in 4.21 we created a general system that help us adding new shaders)
i will check with the team what we can do !