# Datasmith 5.0 3DS Max Plugin Failure To Find 3DS Max 2023

**URL:** <https://forums.unrealengine.com/t/datasmith-5-0-3ds-max-plugin-failure-to-find-3ds-max-2023/519571>\
**Category:** Pipeline & Plugins\
**Tags:** Datasmith, unreal-engine, UE5-0, question\
**Created:** [April 8, 2022, 2:47am UTC](https://forums.unrealengine.com/t/datasmith-5-0-3ds-max-plugin-failure-to-find-3ds-max-2023/519571 "2022-04-08T02:47:46Z")\
**Posts on this page:** 1\
**Showing post:** 32

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**Author:** ![Antoine\_Guillo](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/antoine_guillo/32/924118_2.png) [@Antoine\_Guillo](https://forums.unrealengine.com/u/Antoine_Guillo)\
**Post date:** [January 9, 2023, 3:54pm UTC](https://forums.unrealengine.com/t/datasmith-5-0-3ds-max-plugin-failure-to-find-3ds-max-2023/519571/32 "2023-01-09T15:54:32Z")

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See Flavien’s post above, the workflow changed and was unified with the other plugins to use a ribbon :

> [@Datasmith 5.1Preview For 3dsmax](https://forums.unrealengine.com/t/datasmith-5-1preview-for-3dsmax/667058/2):
>
> Hi Mouton001 ! In 5.1 we unified the workflow in 3dsMax to match our other plugins. You should now have a ribbon/toolbar called “Datasmith”, with your export options instead of exporting through Max’s “Export” menu. Cheers, Antoine

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