# Dataprep - Datasmith Import issue: Cannot find Static Mesh for Static mesh Actor

**URL:** <https://forums.unrealengine.com/t/dataprep-datasmith-import-issue-cannot-find-static-mesh-for-static-mesh-actor/489131>\
**Category:** Asset Creation\
**Tags:** Datasmith, unreal-engine, missing, import, question\
**Created:** [September 23, 2021, 11:12pm UTC](https://forums.unrealengine.com/t/dataprep-datasmith-import-issue-cannot-find-static-mesh-for-static-mesh-actor/489131 "2021-09-23T23:12:24Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Kargaolsam](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Kargaolsam](https://forums.unrealengine.com/u/Kargaolsam)\
**Post date:** [October 14, 2022, 3:02pm UTC](https://forums.unrealengine.com/t/dataprep-datasmith-import-issue-cannot-find-static-mesh-for-static-mesh-actor/489131/4 "2022-10-14T15:02:28Z")

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Hello, I have not used Solidwork before, but I had a similar problem with Max Datasmith and this solution worked for me. I don’t know if the same solution will work in SolidWorks Datasmith, but if you wish, have a look at this link

> [@Cannot find static mesh for Static Mesh Actor on import](https://forums.unrealengine.com/t/cannot-find-static-mesh-for-static-mesh-actor-on-import/112881/2):
>
> Hi Joshua The best approach to get help troubleshooting this may be to open an [Unreal Studio support ticket](https://unrealstudiohelp.epicgames.com/s/case-community-page) and provide the 3ds Max file to our support staff. We can then go through the steps to determine what is happening. Regards

I’m sorry for my bad english. I hope it was understandable and useful.

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