I am exporting a standard Rectangular Vray Light. Datasmith is exporting the light - but I am missing important features you have when creating an Unreal light.
One of those features is Affect Global Illumination.
What means, I want to turn off the GI options - but I can’t.
When you export just a simple light and bring that one light into Unreal using Datasmith - you will see that problem.
Here is a download link, that contains all files for testing:
- 3dsmax file + vray light
- datasmith export file
- UE4 project file with imported datasmith file