Data Table as variable

Does anyone know of a way to access a data table as a variable?

I’m trying to do a loot system, and our loot actors require a rand table in order to generate their content.

I’m trying to build everything in a simple structure, where I make:

  • > LootContainer_Base
    ---- > LootContainer_Dresser
    ---- > LootContainer_Trunk
    ---- > etc

The base has all the logic, and I’d like to be able to just select different item tables for the children (along with different meshes, HUD text, etc… all that is no problem).

Any ideas? I can only seem to make variables for entries to tables, not a reference to the entire table.

I too would love to know the answer to this!