# Data Table Actor Assets ID load not working 4.13?

**URL:** <https://forums.unrealengine.com/t/data-table-actor-assets-id-load-not-working-4-13/371098>\
**Category:** Blueprint\
**Tags:** actor-blueprint, unreal-engine, bug-report, editor, question, Blueprint\
**Created:** [September 20, 2016, 8:07pm UTC](https://forums.unrealengine.com/t/data-table-actor-assets-id-load-not-working-4-13/371098 "2016-09-20T20:07:31Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Lightnet](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Lightnet](https://forums.unrealengine.com/u/Lightnet)\
**Post date:** [September 20, 2016, 8:07pm UTC](https://forums.unrealengine.com/t/data-table-actor-assets-id-load-not-working-4-13/371098/1 "2016-09-20T20:07:31Z")

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For some reason my blueprint not working. I check the Data Table loading the assets id to spawn actor when the game start are not working when the game editor relanuch finds nothing displaying the name. I had to manual re-add all the time when the game editor close and launch again. It didn’t happen few times before it stop loading the class ID. Any idea if this is bug?

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**Author:** ![anonymous\_user\_0c62419a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0c62419a](https://forums.unrealengine.com/u/anonymous_user_0c62419a)\
**Post date:** [September 21, 2016, 6:42pm UTC](https://forums.unrealengine.com/t/data-table-actor-assets-id-load-not-working-4-13/371098/2 "2016-09-21T18:42:39Z")

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Hello Lightnet,

I’m going to need a bit more information before we continue this investigation. Could you provide information on the following:

- A screenshot of the Blueprint graph so I can get some context on the issue
- Are you able to reproduce this issue in a blank/clean project
- If so could you give a list of detailed steps to reproduce the issue

,

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**Author:** ![Lightnet](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Lightnet](https://forums.unrealengine.com/u/Lightnet)\
**Post date:** [September 21, 2016, 8:09pm UTC](https://forums.unrealengine.com/t/data-table-actor-assets-id-load-not-working-4-13/371098/3 "2016-09-21T20:09:36Z")

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I made a simple test and result was the same able to reproduce it. Those blueprint setup very simple. Then I close the game editor and launch it result the ID assets didn’t spawn into the game.

[http://postimg.org/image/9kbl27n35/](http://postimg.org/image/9kbl27n35/)  
[https://postimg.org/image/49i1cksbn/bd808e0e/](https://postimg.org/image/49i1cksbn/bd808e0e/)  
[http://postimg.org/image/lg4akjted/](http://postimg.org/image/lg4akjted/)

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**Author:** ![anonymous\_user\_0c62419a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0c62419a](https://forums.unrealengine.com/u/anonymous_user_0c62419a)\
**Post date:** [September 22, 2016, 2:58pm UTC](https://forums.unrealengine.com/t/data-table-actor-assets-id-load-not-working-4-13/371098/4 "2016-09-22T14:58:19Z")

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Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here: [Unreal Engine Issues and Bug Tracker (UE-36298)](https://issues.unrealengine.com/issue/UE-36298)

You can track the report’s status as the issue is reviewed by our development staff.

Cheers,
