# Data Asset vs Object?

**URL:** <https://forums.unrealengine.com/t/data-asset-vs-object/245566>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [August 15, 2021, 1:45pm UTC](https://forums.unrealengine.com/t/data-asset-vs-object/245566 "2021-08-15T13:45:35Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Rev0verDrive](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rev0verdrive/32/907214_2.png) [@Rev0verDrive](https://forums.unrealengine.com/u/Rev0verDrive)\
**Post date:** [August 15, 2021, 4:23pm UTC](https://forums.unrealengine.com/t/data-asset-vs-object/245566/2 "2021-08-15T16:23:07Z")

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A Data Table is essentially a CSV file.

> [@Runtime DataTable - Import/Export text CSV or Google Sheet at runtime and auto-update structs and UObjects!](https://forums.unrealengine.com/t/runtime-datatable-import-text-csv-or-google-sheet-at-runtime-and-fill-an-array-of-structs/221791):
>
> This plugin will load a text csv or download a public Google Sheet and add parsed values to a matching USTRUCT at Runtime. All data types supported by the built-in UE4 DataTable are supported by this plugin. Price: $19.99 Link: \*\*[https://unrealengine.com/marketplace…time-datatable](https://unrealengine.com/marketplace/en-US/slug/runtime-datatable) Runtime Data Table or “RDT” is a plugin for Unreal Engine 4 that loads a Comma-Separated Values or CSV document at runtime with a USTRUCT’s variables in text form and fills an array of that USTRUCT with the appropri…

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