Hi, you access variables from Data Asset normally by it’s name. So if your “MeshSet” is for sure a correct type and Data Asset variables have any Uproperty that allows them to be read in Bleuprints, just drag Foundations as PREDALIEN showed
Hi, you access variables from Data Asset normally by it’s name. So if your “MeshSet” is for sure a correct type and Data Asset variables have any Uproperty that allows them to be read in Bleuprints, just drag Foundations as PREDALIEN showed