DZV is an easy and fast way to show off you models powered by the Unreal Engine 4.
Inspired by the Marmoset Toolbag and the Showcase Blueprint from Osman Tsjardiwal.
With the power of updating models and texture on the fly (while in play mode), this is the perfect Viewer to present you models in the UnrealEngine at real time.
-HDR Images + Custom support
-Realtime Reflections and IBL
-Severl Background controls
-FOV and PostProcess options
-Numerous Material presets
-Multi-Material support for single Meshes
-Easy texture assigning
-Custom Wireframe color
-Wireframe for material IDs
-Light options (Directional/Spotlight Color and Intensity)
-Turntable animations (Sky, Mesh, Camera, Light)
-Mesh focus System
-Shortcuts for view modes
-Stylish channel view
-Mouse Sensibility options
all core Features a realized with Blueprints.
(the GetMeshes feature is a Plugin)
Big thanks to Erich Graham who made the plugin for the GetMeshes/DZV Plugin.
-12 Default + 3 MatCaps Textures
-10 HDR Images
-5 Static Meshes + 5 Stanford Models
-6 Physics Materials
-8 Materials + 14 Material Instances
-5 Sample StaticMeshes
-2 Blueprints + Controller and Gamemode
-2 Enums + 2 Structs
-1 PostProcess Material
-Head Static Mesh with Textures by Infinite + 2 Materials