Hello,
I have a problem when I bake light on higher quality than preview I got these dark lines between meshes. On preview there aren’t any lines but light quality is overall lower quality. I tried some solutions that I have in mind and none of them are working. Lightmaps are pretty big resolutions from 512 to 2048, I don’t know what is the problem here, It might be static mesh problem, but it is weird that on preview quality I don’t have these problems. Also I don’t get any error message after baking light, so I guess everything is fine with overlapping and other similar stuff.
Thank you for any suggestions you have. Cheers.