# Dark areas with contents have turned completely black

**URL:** <https://forums.unrealengine.com/t/dark-areas-with-contents-have-turned-completely-black/1229796>\
**Category:** Blueprint\
**Tags:** viewport, unreal-engine, Lighting, Blueprint\
**Created:** [July 15, 2023, 10:23am UTC](https://forums.unrealengine.com/t/dark-areas-with-contents-have-turned-completely-black/1229796 "2023-07-15T10:23:28Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Tendento](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tendento/32/711836_2.png) [@Tendento](https://forums.unrealengine.com/u/Tendento)\
**Post date:** [July 15, 2023, 10:23am UTC](https://forums.unrealengine.com/t/dark-areas-with-contents-have-turned-completely-black/1229796/1 "2023-07-15T10:23:28Z")

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I don’t know if you will understand what I mean, so I will provide screenshots. After the transfer the dark areas of the map became completely black, you can’t see anything in them, while before it was just dark and you could see the contents of the scene. What is responsible for this?

 ![Desktop Screenshot 2023.07.15 - 12.14.49.66](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/b/0/3b01bab62e02b7be3ac7178cfbdb1a33e6e1bcef.jpeg)  
 ![Desktop Screenshot 2023.07.15 - 12.18.04.32](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/0/b/40b784bc34876be2b9a4a38954d436aaa4c9ff5b.jpeg)

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<div class="post-metadata">

**Author:** ![Tendento](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tendento/32/711836_2.png) [@Tendento](https://forums.unrealengine.com/u/Tendento)\
**Post date:** [July 15, 2023, 12:16pm UTC](https://forums.unrealengine.com/t/dark-areas-with-contents-have-turned-completely-black/1229796/2 "2023-07-15T12:16:04Z")

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I suspect the problem is in global illumination, but I don’t know which one specifically.

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<div class="post-metadata">

**Author:** ![Astrotronic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/astrotronic/32/1194566_2.png) [@Astrotronic](https://forums.unrealengine.com/u/Astrotronic)\
**Post date:** [July 17, 2023, 3:16pm UTC](https://forums.unrealengine.com/t/dark-areas-with-contents-have-turned-completely-black/1229796/3 "2023-07-17T15:16:40Z")

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Hi again,

The ‘Skylight’ actor can be used to brighten the shadows.

Perhaps previously you were working with baked/built lighting and were seeing a baked result of the photons bouncing around.
