# Damage Radius of Apply Radial Damage can't be lower then 1

**URL:** <https://forums.unrealengine.com/t/damage-radius-of-apply-radial-damage-cant-be-lower-then-1/316005>\
**Category:** Asset Creation\
**Tags:** radial-damage, unreal-engine, bug-report, question\
**Created:** [April 22, 2015, 8:12pm UTC](https://forums.unrealengine.com/t/damage-radius-of-apply-radial-damage-cant-be-lower-then-1/316005 "2015-04-22T20:12:08Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Davision](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Davision](https://forums.unrealengine.com/u/Davision)\
**Post date:** [April 22, 2015, 8:12pm UTC](https://forums.unrealengine.com/t/damage-radius-of-apply-radial-damage-cant-be-lower-then-1/316005/1 "2015-04-22T20:12:08Z")

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When I try to make the Damage Radius of my Apply Radial Damage something like 0.1 the radius of the actual destruction remains 1. So it acts like the value is 1 instead of 0.1. The same issue is there with Apply Radial Damage with Falloff. I also tried getting it work smaller with other values of Apply Radial Damage with Falloff but had no luck.

I really need that fine destruction.

P.S. My destruction object has really fine destruction pieces.

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**Author:** ![Tim\_Hobson](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Tim\_Hobson](https://forums.unrealengine.com/u/Tim_Hobson)\
**Post date:** [April 22, 2015, 9:20pm UTC](https://forums.unrealengine.com/t/damage-radius-of-apply-radial-damage-cant-be-lower-then-1/316005/2 "2015-04-22T21:20:49Z")

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Can you post your Destruction settings for the values you’ve changed. This will be helpful when trying to reproduce your issue and offer a solution if there is one.

Thank you!  
Tim

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**Author:** ![Davision](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Davision](https://forums.unrealengine.com/u/Davision)\
**Post date:** [April 23, 2015, 4:04pm UTC](https://forums.unrealengine.com/t/damage-radius-of-apply-radial-damage-cant-be-lower-then-1/316005/3 "2015-04-23T16:04:46Z")

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I’m pretty sure now it hasn’t anything to do with my destructible:

[http://i.imgur.com/ednAbiN.gif](http://i.imgur.com/ednAbiN.gif)

It is both the same, on the right the destructible is just scaled very big. Now I could go and scale the whole world and player up to match the big canvas but that is obviously not a good workaround. I also tried to scale the source mesh much bigger but that didn’t changed it either.

Here are my settings:

 ![39914-destructioncanvas1.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/c/7/5c7d2aaff591ff4589385ff9a3f981f495f44925.jpeg)

Here the Destructibles I tried: [http://www.tocogames.com/files/canvas-files.zip](http://www.tocogames.com/files/canvas-files.zip)  
The settings there are for the one with 3 depths, CanvasBig-Fine-3depth

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**Author:** ![Tim\_Hobson](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Tim\_Hobson](https://forums.unrealengine.com/u/Tim_Hobson)\
**Post date:** [September 2, 2015, 9:08pm UTC](https://forums.unrealengine.com/t/damage-radius-of-apply-radial-damage-cant-be-lower-then-1/316005/4 "2015-09-02T21:08:14Z")

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Hey Davision,

Apologies for this one falling by the way-side. I was never really able to get a clear repro to applying radial damage. If this is something you’re still experiencing?

Thank you!

Tim
