Cyberpunk city Environment

Update

This week I had been working on the second asset heroe, which is a cybor head hologram. I was testing what the hologram material would look like with the help of youtube tutorials. The first problem I found is the transparency. There are a lot of geometry around the head, so the visibility of the internal faces looked weird, so I needed to do more complex the opacity channel to show only the external faces. With that, you can not see what are on the other side.

Also, I retarged the default mannequin for a paragon character, in the unrela marketplace.



retarget

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