Sorry if this is in the wrong section, not quite sure where this should go…
I have a set up where the player can go through some types of walls but not others, so I have set up some custom object channels as suggested by other sources. I’ve followed some tutorials and read up on channels, and I thought I was using them correctly but they don’t seem to work.
Spent the last hour or so messing around trying to understand what was wrong, turns out I missed changing the collision settings for the mesh for my character specifically.
For future reference; make sure all parts of your character have the collision settings set to your custom channel!