Custom NPCs make guard sounds

Summary

Before update 36.20, NPCs didn’t make any sounds. Now they speak like the guards in battle royale. (Eh, ehya, oh, and all the other sounds).

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a custom npc in the map and spawn it.

Expected Result

The npc only has footstep sounds and does not speak.

Observed Result

The npc speaks like a battle royale guard.

Platform(s)

All

Island Code

8011-9117-8378

This issue is also new to the actual guard spawner as well. Before the recent update, they had no voices and now they too are making the above described sounds. There no setting to turn it off, and if one is added please set the default to “off” if possible.

3 Likes

Here’s a video for reference - This is happening in our live build as well

2 Likes

Thank you for the report, we’re checking into this.

3 Likes

Also, I’m trying to get a few more votes for this issue connected to npcs, and guards so I figure I’d share it among those using the devices.. the navigation totally breaks when a player is more than 250 meters away from them. For me it’s a game breaker. Even if it’s not affecting you today, I figure the evolving tech and expanding spaces will eventually catch up to many. If you got a spare vote lying around, it’d be huge help. Thanks

2 Likes

FORT-935907’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.

1 Like