This issue is also new to the actual guard spawner as well. Before the recent update, they had no voices and now they too are making the above described sounds. There no setting to turn it off, and if one is added please set the default to “off” if possible.
Also, I’m trying to get a few more votes for this issue connected to npcs, and guards so I figure I’d share it among those using the devices.. the navigation totally breaks when a player is more than 250 meters away from them. For me it’s a game breaker. Even if it’s not affecting you today, I figure the evolving tech and expanding spaces will eventually catch up to many. If you got a spare vote lying around, it’d be huge help. Thanks