Hey NightmareGames!
It looks like your BeginPlay function is missing a call to Super::BeginPlay()
Like
void ACustomGameState::BeginPlay()
{
Super::BeginPlay();
testInt += 1;
}
Does it tick correctly if you add that in?
Hey NightmareGames!
It looks like your BeginPlay function is missing a call to Super::BeginPlay()
Like
void ACustomGameState::BeginPlay()
{
Super::BeginPlay();
testInt += 1;
}
Does it tick correctly if you add that in?