# Custom CharacterMovement component - need help

**URL:** <https://forums.unrealengine.com/t/custom-charactermovement-component-need-help/29390>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [May 6, 2015, 5:30pm UTC](https://forums.unrealengine.com/t/custom-charactermovement-component-need-help/29390 "2015-05-06T17:30:32Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [May 7, 2015, 9:50pm UTC](https://forums.unrealengine.com/t/custom-charactermovement-component-need-help/29390/2 "2015-05-07T21:50:27Z")

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Welcome to the forums Taros!

I am not sure why you are getting 2x speed, but you mentioned wanting .h and .cpp info.

I have this wiki on custom Character Movement Components!

**Custom Character Movement**

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

You can use that code to get rolling/flying!

🙂

Rama

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