Custom character moves Jittery. TelleportTo and MoveTo

" As for movement: if you use TeleportTo or MoveTo directly in Verse on an Animated Mesh Device, the result tends to be jittery and still isn’t fully resolved. It’s not ideal for precise or smooth motion."

Thanks for the response. Dang, been two years since this was an issue and figured it would have been resolved by now.

I was hoping to make some big characters that could replace the default small player characters in a custom experience but perhaps that functionality isn’t available yet. I’ll take a look at those videos you posted and see if I can come up with something. Thanks again for the help.

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