My problem is, whenever I move around; forward, back, left and right, the camera shakes vertically very slightly. I’m using the Rift, and it’s very apparent in VR. It seems as if the floor/ground is bobbing up and down frantically, but only slightly (if that makes any sense).
The template controller is smooth when walking around.
*edit: Maybe it’s not the character, but a world collision thing. It seems as if the character moved through the floor alittle, then gets “levelled” again with the ground.
Hmm, really strange…when you have the plane + BSP in your level on top of each other it could might have caused some collision problems… but otherwise it doesn’t make any sense (but when the problem reappears, go to the build tab and rebuild the geometry)