Culling billboard component...

Hi I’m wondering if I’m about to cull billboard components?

I have tried to use a cull volume but it doesn’t seem to work.

The problem I having is when 10,000+ billboards are being created the game crashes… on mobile that is.

so I’m trying to optimise what can be seen on screen at one time.

But I cant seem to make it work.

Actor -> Billboard component

Actor has no mesh billboard is creating a widget.

Many thanks in advance