Cubiquity for UE4 - Voxel Terrain Plugin

I just wanted to let the developers know that I did end up getting Cubiquity working, and I am highly impressed. I can’t wait to see this in its final form and I would definitely be interested in using this product in my games. The technology is absolutely genius. So I wish the devs the best of luck in developing the finished product.

Here are a couple criticisms that I noticed pretty quickly when first using this product.

  • It really needs a simple installer. Something that you could point to your project and would do the work of cloning the Github repository and copying the necessary files. This is something that would make Cubiquity much more accessible and give it some extra polish.

*It also would be nice if an example level was available showcasing some basic interaction with the terrain. The last level you showcased in your your Coloured Cubes Update video would do nicely.

Other than those minor criticisms, Cubiquity looks absolutely amazing and the Unreal Engine desperately needs it to happen.

I am huge supporter of what the developers are doing and I am looking forward to future news on Cubiquity,
Farshooter