Hey,
I am having a bit of trouble getting cubiquity installed with Unreal 4.8.3. I am using the binary version of the engine but using a C++ project.
That said - It compiles just it does not show up in the editor.
Anyway here is the code for the Build.cs and log files.
Cubiquity.Build.cs file on Pastebin.
I put the Cubiquity.Build.CS in my plugins folder is that where it is supposed to go? or is it supposed to go in my source / <Project Name Folder> / and overwrite the default.build.CS?
Log Files -
Thank you for any help.