I know there is polycount-limit in MayaLT. I use it for low-poly assets. It has been suggested a idea for an “Send to CryEngine” in MayaLT and have passed to the MayaLT team. More than that I dont know.
I know there is polycount-limit in MayaLT. I use it for low-poly assets. It has been suggested a idea for an “Send to CryEngine” in MayaLT and have passed to the MayaLT team. More than that I dont know.