# Crouch Animation Blueprint Error

**URL:** <https://forums.unrealengine.com/t/crouch-animation-blueprint-error/2441975>\
**Category:** Blueprint\
**Tags:** crouch, unreal-engine, question, Blueprint\
**Created:** [April 5, 2025, 9:39pm UTC](https://forums.unrealengine.com/t/crouch-animation-blueprint-error/2441975 "2025-04-05T21:39:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Codeform\_Ares](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Codeform\_Ares](https://forums.unrealengine.com/u/Codeform_Ares)\
**Post date:** [April 5, 2025, 9:39pm UTC](https://forums.unrealengine.com/t/crouch-animation-blueprint-error/2441975/1 "2025-04-05T21:39:54Z")

</div>

Hi there. I’m using UE4 to make a demo. I have a character that can enter crouch but not exit crouch. The logic is fine (the red capsule shrinks when crouched, expands when not crouched) but the animation doesn’t update.  
Is there a way to see my animations in realtime so I can see what the specific issue is? Here is my logic.

 ![Screenshot (3078)](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/e/c/dec10aa3bd8d5aa1203b7f6fca992a29b38b1e03.jpeg)
